Posted on : 29-04-2010 | By : Cacophanus | In : News
Over at Famitsu they’ve released a bunch of very shiny in-game screenshots for the upcoming Gundam Extreme Versus. This is the first game in the series to use the System 357 board, effectively a PlayStation 3 in a box – so the texture detail and geometrical complexity are obviously going to be a pretty big step up from the older games.
The coverage shows three mobile suits specifically, each of which are new to the series; the EMS-10 Zudah, the MBF-P02 Gundam Astray Red Frame and the XM-X1 (F97) Crossbone Gundam X-1 (pictured above). In terms of the latter, Crossbone Gundam is getting a fair bit of a resurgence as of late with the mecha also being featured in the upcoming PlayStayion 3 exclusive Another Century’s Episode R.
No word on an exact release date for Gundam Extreme Versus as yet but it’s still slated for an Autumn release. However, the Famitsu article does also state that the game will be using a new card system as well as boast HD 16:9 displays for each of the cabinets. Due to the host hardware, it’s fairly safe to assume that a PlayStation 3 port will swiftly follow.
Update: There will be a loc test for the game next weekend (May 7th to 9th) at the Nakano Broadway Plabo and Tokyo Gulliver Matsudo.
Posted on : 27-04-2010 | By : Cacophanus | In : Videos
This is a pretty cool video of Japanese players doing a bunch of high speed formation flybys and awesome fireworks displays with the weapons in Armored Core For Answer. If anything it shows how versatile and functionally thorough the game is, not to mention being quite shiny to boot. Though I’m sure the majority of the main stream games press, with their sausage fingers, won’t “get” any of this. Shame that.
The music accompanying the video is Starry Sky – MK feat. R.Cena in case you’re wondering. Thanks to Raven Republic and Armored Core Online for the heads up.
Spoiler
[flash http://www.youtube.com/watch?v=qWKfCpzpxg4]
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Posted on : 27-04-2010 | By : Cacophanus | In : News
Over at GA Graphic they’ve previewed the upcoming VF Hi-Metal VF-1J toy. The VF-1J, specifically Hikaru Ichijoe’s variant (which this toy is of), is actually quite an important design in the grand scheme of things. Simply due to the fact that it pretty much visually defined the original Macross and subsequently Robotech too. It’s very much an iconic piece of mecha design, if only for the fact that it marked a turning point on how transforming mecha were functionally portrayed.
This had a palpable outcome in terms of toy production as well, as the original Valkyrie toys were wonderfully tactile and beefy with it. Bandai, it seems, are keen to return to that; as the VF Hi-Metal range is technically a reboot of an older toyline. However, the recent Fire Valkyrie toy they released didn’t have much metal in the frame really and also featured a fair amount of parts swapping, this being disappointing when their competitors (like Yamato) have been doing such a brilliant job. Admittedly, Bandai are pricing this much less and are if anything trying to oust Kaiyodo’s Revoltech attempts. The boasted articulation does sound impressive though; a double joint for the elbow for wider articulation of the arm, pull-out mechanisms implemented for the pelvis joint allowing the legs to spread wider for more stable standing, an improved design for the ankle allowing the toy’s feet to be able to touch the surface better, a new the pelvis and ankle joint design to make difficult poses like kneeling possible and the knee joint can be turned horizontally to create lovely poses for the legs in GERWALK mode. Despite the size, the toy will also feature retractable hands too, which is pretty cool.
Naturally, the VF-1J has graced many a game over the years; with the two recent PSP games Macross Ace and Ultimate Frontier being notable. Though our favourite iteration is probably either in Another Century’s Episode 3, as that included the armored variant. In any case, this new VF-1J toy is released in June for 5775 yen and you can pre-order it here.
The classic run and gun shooter, Wolf Fang, was recently released on the Japanese PSN. This was an arcade game from the early 90’s in the same vein as Assault Suits Leynos and Valken, it also received both a PlayStation and Sega Saturn port (though the version on PSN is obviously the former). Wolf Fang has also been getting a bit of a resurgence as of late, as we reported the release of the Video Game Robotics gashapon not that long ago and it featured one of the mecha from the game. In any case, we’re big fans of Wolf Fang and the ability to play it on our PSP is most welcome.
Spoiler
[flash http://www.youtube.com/watch?v=wQim_cwO7sg]
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Posted on : 25-04-2010 | By : Tollmaster | In : News
Hardware: PC
Posted on : 24-04-2010 | By : Cacophanus | In : News
Places like Game Watch have been covering the recent multiplayer demo for Lost Planet 2 that was sent out to a select few. However, a friend over at Select Button by the name of ArOne, who was also on their recent mecha gaming podcast along with Tollmaster and I not that long ago in case you were wondering, has been playing the demo. He was very kind enough to write down his impressions of the Xbox 360 version. The full lowdown is after the jump.
Updated: Just to clarify, I received these impressions late last week but due to being a bit busy I wasn’t able to make the post. Sorry about that!
Posted on : 23-04-2010 | By : Fort90 | In : News
If you’re heading to Japan in the near future, and are still bummed that you missed out on the giant RX-78 that graced Tokyo last summer, plus won’t be around for its grand return (plus beam saber) later this year, have solace. Because during your visit to Akihabara, why not take a break between trips to the arcade for rounds of Gundam vs Gundam and while comparison shopping for the best prices on the PSP version or model kits with a stop by the just opened Gundam Cafe!
The 60 seat capacity establishment is conveniently accessible from the JR Station’s Denki-gai Exit, just below the Yamanote line. While there, one can kick back and relax by watching videos that detail the franchise’s rich history while enjoying obanyaki that are shaped like the RX-78 and which are served by waitresses that don the official uniform from the show (who will also pose for pictures with you).
For more pictures, simply hit Akihabara News.
Posted on : 23-04-2010 | By : Cacophanus | In : Videos
Over at the Another Century’s Episode R site they’ve uploaded the game’s first promo video. This is entirely footage from the CG opening the game will have, something the three previous PS2 games also had. In any case, it’s so very shiny and it features Acid Black Cherry’s new song “Re:birth” which fits the setting surprisingly well. Game Watch have also done some coverage on the game, showing off the all new in-game environments quite a bit. In any case, we are very happy this is coming out this summer and we wish Bandai would release an all new Orguss toy – preferably in the Soul of Chogokin SPEC range. That would be, as they say, totally sweet.
Spoiler
[flash http://www.youtube.com/watch?v=NzDizJijn-g]
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Certain mecha designers have quite the reputation for pushing boundaries, not only in terms of the technical veracity of their craft but also in regards to the subsequent engineering of the related merchandise. Hajime Katoki is unique in many regards, as he not only helms various toy and kit lines at Bandai but also for being a cheeky scamp. Katoki is also one of the most important mecha designers when it comes to gaming, as he wrestled what was once an incompatible and wayward discipline with the stringent limitations of polygon counts to pen the original VR designs for the ground breaking Virtual On.
So when, after nearly a decade, Katoki was announced to be designing an all new Gundam to grace the UC timeline many people got quite excited. However, the initial reveal of the Unicorn Gundam was a clever ruse; as it showed only Unicorn mode. So not very Gundamy at all really, not until Destroy mode was revealed to the expectant throng with its gilted V-fin and pink psycho-frame innards was it obvious that the Unicorn had been a Gundam all along. Katoki had managed to design something that was, yet again, amazingly intricate but obviously tactile.
Unsurprisingly, the Unicorn made it into the recent Gundam vs Gundam Next and the PSP port Next Plus, along with the its first nemesis the Kshatriya. The Unicorn is a potent unit in the game as well and when in Destroy mode can undertake some pretty epic melee combos.
After much fanfare though, Gundam Unicorn has finally started its animated run as well. To commemorate this event, Katoki has literally fired up one of his toy lines to make the the ultimate toy based incarnation of his design.