Posted on : 08-05-2010 | By : Cacophanus | In : Videos
As we previously reported, a location test for Gundam Extreme Versus is currently underway in two Japanese arcades this weekend. Naturally, a bunch of videos have sprouted up online to cover this. Despite looking very shiny, it’s clear that the team behind the games hasn’t dropped the ball in a functional sense. In that, those that have enjoyed the recent delights of Gundam vs Gundam Next Plus will see that much of the core combat is remarkably familiar.
As for the hardware itself, as we’ve said before the System 357 board that’s being used for the game is basically a PS3 in a box. In many ways, this appraisal is actually quite literal as this video shows the PS3’s XMB in action prior to the game booting up. Put simply, a PS3 port is a clear given at some point in the semi-near future.
The line-up of suits in the videos is suitably varied too, from the lovely V2 Gundam and its Assault Buster variant (which recently received an excellent Robot Damashii toy), to the new Crossbone Gundam units and finally the 00 Gundam. The latter has sensibly separated out the 00 Raiser setup, as it was hugely uber on the recent PSP iteration. In any case, enjoy the videos below.
Spoiler
[flash http://www.youtube.com/watch?v=LFRm4dfc-ek]
[flash http://www.youtube.com/watch?v=ccGrbWFXkUI]
[flash http://www.youtube.com/watch?v=tZi_8YuPX9k]
[flash http://www.youtube.com/watch?v=B5lUvMWv7yQ]
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Posted on : 06-05-2010 | By : Cacophanus | In : News
Game Watch has just covered the recent Senjou no Kizuna 2010 Tournament, as well as hosted a brief interview with the developers of the very successful arcade game. Though the real meat of the coverage is the in-game video coverage taken from the live feed that’s often displayed to punters in the arcades (of which we’ve linked a fair few below, in HD no less). In many ways Senjou no Kizuna laid the ground work for games like Border Break to follow, though it’s still nice to see a game succeed despite its pretty dated hardware. You might also want to keep tabs on Namco Bandai’s YouTube Channel, as they’ve been pretty diligent with uploading much of the tournament replays. There is a PSP port of the game and, all things considered, is actually moderately decent – though it does lack any form of online multiplayer capability (something that ultimately defined the arcade version, along with its amazing cockpit obviously).
Spoiler
[flash http://www.youtube.com/watch?v=Zt7jB2mnKlg]
[flash http://www.youtube.com/watch?v=pDZ71Fw48Bs]
[flash http://www.youtube.com/watch?v=O4-NVdhhUDQ]
[flash http://www.youtube.com/watch?v=YCbUjoWWPPE]
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Posted on : 06-05-2010 | By : Cacophanus | In : News
Posted on : 05-05-2010 | By : Cacophanus | In : News
Posted on : 05-05-2010 | By : Cacophanus | In : Reviews
Artdink have been making a name for themselves over the past few years for solid mecha games on the PSP. With the four prior Gundam Battle games, most of which were a lot of fun if a little bit of a slog at times, as well as their two recent Macross efforts. In their latest Gundam based outing though, in the form of Gundam Assault Survive, the design of these games is beginning to wear a little thin.
Considering that the host platform is portable, it makes sense that the main game be based around moderately concise sections of gameplay. The earlier Gundam Battle games executed this approach very well, despite the odd difficulty spike. Assault Survive departs from this concise nature and has undertaken a sprawling approach to its missions instead.
At its core you still have short missions making up the game, the difference now is that there is a map system semi-lifted from the Dynasty Warriors series. So whilst there are brief missions making the game up, they are often chained up together to make a level that’s pretty longwinded and not really suitable for a handheld gaming device.
Posted on : 03-05-2010 | By : Tollmaster | In : News
Hardware: PC
Posted on : 02-05-2010 | By : Cacophanus | In : News
Posted on : 01-05-2010 | By : Cacophanus | In : News
Hot on the heels of the recent 1/100 scale Metal Composite Gundam Unicorn (which we’ve reviewed), Bandai have announced that they’re releasing the Full Armor variant shown at the end of the novels. This new toy will be part of the Gundam Fix Next Generation line (or GFFN for short) and as such be at the smaller scale of 1/144, rather than the Metal Composite’s 1/100. There’s also no word on whether this toy will complete the transformation between Unicorn and Destroy modes but we’re guessing not on account of the smaller scale and lower price point.
To the more eagle eyed of you, the fact that the internal psycho frame is green rather than pink may have raised an eyebrow. This colour shift is to do with events that also occurred in Char’s Counterattack, where two psychoframe mobile suits (the Nu Gundam and Sazabi) were in close proximity with one another resulting in a form of Newtype resonance. In the Unicorn novels, this resonance is kicked off when the Banshee enters the fray – which is basically a more powerful clone of the Unicorn.
As for the “full armor” nature of this suit, that is somewhat questionable. As FA mobile suit variants are normally, as the title implies, covered in an extra layer of bespoke armor. Not to mention having custom weapons attached on hardpoints as well. To give a good example of this, take a look at the FA-78-1 and the original RX-78-2 Gundam. You can see, despite the colour changes, that the suit has been pretty heavily re-worked. In the case of the FA Unicorn, well all it’s using are standard weapons and parts and just strapping them onto the main body. In any case, this toy will be available in August for 8400 yen and you can practically guarantee that it will make an appearance in the upcoming Gundam Extreme Versus.