What with the launch of Gundam Musou 3 around the corner, 4Gamer have a nice bit of coverage for the game’s pre-launch ceremony. From the announcement of background online matchmaking (where players can battle away in the story only to have the game seeking online gamers to help them out), to the unsurprising reveal of forthcoming DLC. The latter will feature two mobile suits, the GNX-Y901TW Susanowo (piloted by one MISTAH BUSHIDO) and the NZ-666 Kshatriya, as well as maybe a new level or two. Pricing and release dates for the DLC haven’t been finalised as yet though. The really classy aspect of the event was how Bandai had rolled out Harutoshi Fukui – author of the original novels – to help pimp the various Gundam Unicorn awesomeness that will be in the game. In the meantime, enjoy some more videos of the game in action.
Spoiler
[flash http://www.youtube.com/watch?v=Q3-668nwiIo]
[flash http://www.youtube.com/watch?v=b1-Bw2h6Zco]
[flash http://www.youtube.com/watch?v=o2FTKe4_3bM]
[flash http://www.youtube.com/watch?v=iSwHdnR767Q]
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Posted on : 17-11-2010 | By : Cacophanus | In : News
Posted on : 16-11-2010 | By : Tollmaster | In : News
Hardware: PC
Some sad news: in-browser game site InstantAction is now dead. The site had been closed for quite a while, promising a relaunch of the service with brand new features (including a browser version of the much-beloved Tribes) but after months of waiting we find out not only are those new features not coming, but neither are the original games returning either.
The greatest loss here is easily Fallen Empires: Legions, an amazing 3D browser game that was superficially similar to Tribes, but with the jetpacks an order of magnitude more powerful and with a corresponding increase in the speed of gameplay. There’s nothing quite like the exhilarating feeling you get from flying over a hill at 100 miles per hour and carefully landing on your opponent’s base, and now it’s likely you won’t ever get the chance to experience it.
On the brighter side of things, there’s a fan group attempting to get Legions back into action, and although the demise of InstantAction means the browser version of Tribes will likely never become a reality, this freed up the Tribes license for the developers of Global Agenda to work on an MMOG FPS based on the property.
So while Fallen Empires: Legions and the browser-based Tribes game might be out of the equation, we’ve got a MMOG version of Tribes on the horizon as well as the Tribes-inspired Firefall coming. Instead of the return of two older games, we have two new games about supersoldiers with mecha backpacks to look forward to–a fair trade if you ask me.
Update: Looks like a new version of the game will be starting up at LegionsOverdrive.com.
Posted on : 14-11-2010 | By : Tollmaster | In : News
It seems mecha games have gotten one last hurrah out of the Nintendo DS with the release of the eagerly anticipated action RPG Solatorobo. No word yet on whether the game will get a Western localization, but since we’ve seen Solatorobo in French there is certainly reason to be cautiously optimistic.
It’s interesting to note that for what is likely considered to be a longshot in the games industry these days–Solatorobo not being a direct sequel to a well-known property nor being a cash-in on another successful game’s genre–Solatorobo had quite an advertising campaign associated with it, with no less than one hundred commercials being played on a single TV station, all within eight hours. That’s one hundred different commercials, mind you.
If you’re as incredulous as I was, you can check the official website and watch all 100. They spend a large portion of that airtime fleshing out the game’s world, talking about the kinds of foods that dog and cat people eat and the kinds of shoes they wear, in case you ever had questions about dog and cat people living in Victorian-era floating islands but were always too afraid to ask. It’s a rare glimpse into a fully realized world, rather than the usual slapping together of standardized video game and anime tropes, and it’s amazing (and perhaps slightly frightening) how much work CyberConnect2 put into making the world of Solatorobo feel alive. I find myself wishing that developers of “open world” style games put that much thought into their releases.
If you, for some reason, still prefer your trailers to focus on the actual game, you can see a quite nice one here.
Posted on : 11-11-2010 | By : Cacophanus | In : News
Posted on : 08-11-2010 | By : Cacophanus | In : News
Posted on : 06-11-2010 | By : Cacophanus | In : News
Posted on : 05-11-2010 | By : Cacophanus | In : News
A new trailer was released for upcoming persistent world online shooter Firefall, and while a lot of the footage being shown is of locations and concepts we’ve already seen in the larger ten minute gameplay trailer, our excitement for the game has been by no means diminished since the game’s announcement, as there is clearly a lot of potential.
One thing the new trailer does hint at which we haven’t seen before is some sort of system that allows players to “glide”–while the huge mecha jetpacks enable characters to gain vertical height and sometimes forward speed (similar to the thrusters in Tribes, of which Firefall seems to be a spiritual successor) this seems to be an entirely new mechanic, used for crossing large amounts of distance in the air. This gliding feature projects two laser wings which reminds us just a bit of the V2 Gundam’s Wings of Light, which along with the very possible Gurren Lagann and Gundam 00 influences in the powered armors’ designs leads evidence to someone at Firefall being a closet mecha fanatic.
In addition to the 10 minute trailer that’s been passed around widely, it’s also worth noting that there’s a less well-traveled version of that very same trailer with developer commentary that explains a bit more about the specific game mechanics.
Spoiler
[flash http://www.youtube.com/watch?v=8DjTS9_DtNc]
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Posted on : 30-10-2010 | By : Cacophanus | In : News