Posted on : 28-01-2011 | By : Cacophanus | In : News
Posted on : 25-01-2011 | By : Tollmaster | In : News
Hardware: PC

Lately we’ve seen a bumper crop of games inspired by classic mecha action platformer Assault Suits Valken (aka Cybernator), in the forms of Gunhound, Gigantic Army, and Explosionade, and now it looks like we can soon add one more to the list: B.A.D. : Battle Armor Division.
Battle Armor Division’s mechanical designs follow closely to those of the original Assault Suits Leynos, and this could very well be a case of where ‘if it ain’t broke, don’t fix it.’ The gameplay in the video that the developer, Crian Soft, has released seems a bit slower than we’d probably like but there’s no use in making judgements until it’s yourself at the controls; hopefully the promised demo is released soon. As it is, the “mecha invasion of Normandy” scene at the beginning of the trailer gives Battle Armor Division quite a bit of hype to capitalize on.
Interestingly, the studio creating this game appears to be Italian, giving yet more support to the idea of mecha games development becoming more of a worldwide effort. Italy also has had their own mecha fans and culture for a while now, and it’s great to see them hitting a critical mass where that pool of talent can be tapped towards further creation.
Spoiler
[flash http://www.youtube.com/watch?v=c8P5HJVMQbA]
[collapse]



Over at Anime News Network they’re reporting the news that a live Macross Frontier concert will be held within Home. Despite the obvious Macross Plus/Sharon Apple nerd association of attending a virtual concert performed by human controlled CG characters, it does sound pretty cool and not at all life threatening. In terms of when the event will be kicking off, both Aya Endo and Megumi Nakajima seem keen (in the video below at least) to point us at the official Twitter account. This is obviously in advance of the forthcoming movie released at the end of February and with Macross Triangle Frontier released just in a few weeks too, it’s getting pretty busy for us Macross fans.
Spoiler
[flash http://www.youtube.com/watch?v=SGH2SZJPRZc]
[collapse]


Posted on : 24-01-2011 | By : Cacophanus | In : News

Over the years there have been a fair few attempts at making a cogent Eureka Seven game. From the misguided attempts by Bandai, in the form of New Wave and New Vision respectively, to the somewhat better approach seen in Another Century’s Episode 3 and Portable. Well, there’s now a new game made by fans using the Unity engine. Called Lift, it offers some pretty damn cool multiplayer action with suitably comprehensive controls. The latter is important to emphasise, this game has been made without functional compromise; surfing mecha through the sky isn’t meant to be easy. It’s also wonderfully free, so there’s no excuse not to play it really. The playable roster of mecha is pretty focused but there’s more than enough to keep multiplayer games interesting. For those that can’t wait to surf the trapar in their LFO, then you can download the game here.
Spoiler
[flash http://www.moddb.com/media/embed/360767]
[collapse]


Posted on : 24-01-2011 | By : Tollmaster | In : News
Hardware: PC

In a world driven mad by a hunger for browser games, only one can claim to be based on Sakura Wars, and that game is Sakura Taisen Taishou Roman Gakuentan.
Sakura Wars is a popular series of strategy RPGs mixed with elements of dating sims and visual novels, and the jump to Web 2.0 is all the more inexplicable considering how story- and character-driven the original games were. Sakura Wars was defined by its pioneering use of character relationships affected by the player’s choices, as the main character attempted to woo one (or more) of the female actors/mecha pilots he was leading into battle against demons, and any attempt to scale what was a personal experience into a multiplayer one is going to be an uphill battle, if it wants to stay true to the series.
Luckily for us mecha nerds then that we care far more about making robots slice bloody swathes through the Enemy than we do about making cute girls blush, because the mecha for the browser game are looking just fine. The mecha of Sakura Wars have an interesting aesthetic, combining the extremely realistic elements of the VOTOMS series with the characteristic boilerplate feel of steampunk, and as what little we know of the game suggests it will be battle focused, this could turn out to be an utterly superb multiplayer mecha strategy RPG, albeit one that is likely to cause purists to tear their hair out.
Of course, with the reportedly poor sales of Sakura Wars in the West, the chance of this being localized for English speakers is astronomically small. However, the language barrier hasn’t always stopped us foreigners from trying to play Asian multiplayer games before, and really: those mecha have different production versions, with all sorts of different tubes and doohickeys going every which way: how can you not be excited for that?
The official site for the game has a very short but also very Super Robot Wars-looking video on it, teasing us yet more with a fruit us Westerners might never taste (those of you having trouble with that link, try this one).


Posted on : 20-01-2011 | By : Cacophanus | In : News

The recently released Another Century’s Episode Portable has topped the Japanese charts in its first week of release with over 70,000 sales, toppling Monster Hunter Portable 3rd in the process. Compared to the impressive sales of ACE R, the newer ACE P only sold a third as much by comparison. Some think this is the result of massive public disappointment with ACE R, as ACE R’s success has been attributed to the quality of three previous PS2 games, which built up the fanbase in the first place. Though it’s more likely that PSP shortages in Japan have affected the sales of the game too, on account of the Monster Hunter fervour that’s been gripping the nation as of late.
In any case, from what we’ve been playing the new ACE P is a vast improvement over ACE R and we’re happy to report that the original boosting setup from the PS2 games is definitely back. With any luck our review will be up over the weekend. In addition, you can still buy ACE P here.


Posted on : 18-01-2011 | By : GarnetCrowAX | In : News

Back in the fall of 2009, TimeGate Studios released Section 8. A fairly robust, though nearly totally ignored, multiplayer shooter title for the Xbox 360, PC, and later the PS3. Although the game suffered from poor controls, it remained popular with those who had discovered this gem.
The game itself featured power armor clad soldiers, a variety of vehicles, weapons, custom load outs and even larger powered armor akin to Gasaraki’s Tactical Armors.
Although Section 8 was passed over by many. TimeGate, being an independent studio saw fit to make a sequel. Bigger. Better. Cheaper. Section 8: Prejudice seeks to correct many of the design flaws of its predecessor. The game will feature much of the same core game elements as the last and then some, as well as an all new single player campaign.
One feature that seems to be getting a little more focus is the heavier mecha you can purchase through play. Playing similar to some sort of Halo: Reach/Planetside mash up, Section 8: Prejudice promises to be a fun, engaging sci-fi shooter. Prejudice is set to come out early this year at a very affordable 14.99 (USD).


Posted on : 18-01-2011 | By : Cacophanus | In : News
Posted on : 11-01-2011 | By : Fort90 | In : News