Posted on : 28-06-2012 | By : Cacophanus | In : News
Posted on : 26-06-2012 | By : Cacophanus | In : Videos
This seems to be the final promo video before the release of Gundam Battle Operation this Thursday. As you’d expect, at over 5 minutes long, it doesn’t hold much back and shows a lot of the game in action. Despite the somewhat unfortunate monteisation structure, the sheer scope of this game is pretty ambitious. We’ll be posting our impressions not long after the game’s release.
Spoiler
[flash http://www.youtube.com/watch?v=LAULMkwTE9k]
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Posted on : 25-06-2012 | By : Cacophanus | In : Reviews
Posted on : 22-06-2012 | By : Cacophanus | In : News
Posted on : 22-06-2012 | By : Cacophanus | In : News
Finally, the unit we’ve most wanted to see in Gundam Extreme Versus Full Boost has been revealed. The mighty MS-08TX (EXAM) Efreet Kai from the pretty damn fantastic Blue Destiny games on the Saturn will be added to the game on June 26th. To be fair, this mobile suit was telegraphed a while back in a “blink and you’ll miss it” segment of the game’s first promo. Much like the RX-79BD-1 GM Blue Destiny Unit 1 in Full Boost, the Efreet Kai is very much based around melee combat and it also only costs 1000 points to use (half that of the Blue Destiny GM). Anyway, we’re just glad the Efreet Kai has finally made it into the game.
Spoiler
[flash http://www.youtube.com/watch?v=57z5lc8Q6jU]
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Despite our double-take on the whole weird marketing for Hawken, the playthrough of the game now has us a bit more excited. Especially as the customisation options look to be pretty cogent. If that didn’t pretty squarely make Hawken a mecha game, then behold its own controller (shown above). Dubbed the slightly tragic “Mek-Fu”, the controller is actually a fully customisable USB device. So even after Hawken has been and gone you’ll still be able to use it quite happily on other games. Considering MechWarrior Online’s Artemis controller, this looks a lot more like the classic Steel Battalion setup we loved and adored. However, the price tag may end up being considerably more than the Steel Battalion one and that even included the game. Though at least you’ll be able to use it on other games, something the Steel Battalion controller wasn’t really able to do. If you want to see the playthrough we’ve linked it below.
Spoiler
[flash http://www.youtube.com/watch?v=RDYDfept868]
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Famitsu has the scoop on Assault Gunners, a new PSN download mecha game for the Vita out at the end of June. Like the other download only games for the Vita, the price tag is a similarly reasonable 1,480 yen. For that you get a 30 mission story mode, a Horde mode clone called “Inferno” and 4 player ad-hoc multiplayer. There’s also a load of customisation available too. All that aside, the game looks to be pretty damn solid indeed. We’ve been craving for some good mecha games on the Vita for a while and now a whole bunch arrive at once. Developed by Marvellous AQL, it’s directed by Kazuyuki Ogawa (of Clock Tower fame) and produced by Shinji Motoki (who recently worked on the pretty awesome Muramasa game on the Wii). Anyway, a demo is out for the game today and we’ll be buying as well as giving the game a good once over on its release on June 28th.
Spoiler
[flash http://www.youtube.com/watch?v=tam-dO23fqM]
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